Rise of Kingdoms – Which Civilization Should You Pick?

There are 8 civilizations in Rise of Kingdoms. You can choose which one you want to play as when you first start the game, but which one should you pick? In this Rise of Kingdoms Civilization Guide we’ll go over each of the civilizations and their strengths and weaknesses.

The 8 civilizations you can choose from

You can change your civilization later if you feel like you have made the wrong choice. Each of the 8 civilizations have their own unique bonuses. We will cover each of these civilizations so that you can make an informed choice about which civilization you would like to play as.

Rome

Romans ROC

The Roman Empire is a speedy infantry based civilization. As you can see, their infantry has 5% increased defense. They also have a 5% troop march speed increase. Lastly their food gathering speed is increased by 10%. The starting commander for the Romans in Rise of Kingdoms is Scipio Africanus.

They also have a unique unit called the legion, a strong infantry unit.

If you’re planning on making a lot of infantry units, then Rome could be a good choice for you. However, their starting commander, Scipio Africanus, is not the best. Nevertheless, Rome is a good beginner civilization because they’re quite straightforward to play.

Germany

The German Empire is a cavalry based civilization. Their unique unit, the Teutonic knight is a cavalry unit too. Their cavalry has 5% bonus attack and their troops train 5% faster. In addition, their action point recovery speed is increased by 10%.

Their starting commander is Hermann.

If you’re planning to build an army that’s heavily focused on cavalry then Germany is the top pick for you. Their Teutonic knight is very strong. Germany is by many considered to be one of the top civilizations. The fact that they have strong cavalry combined with the fact that their action point recovery is increased means that you’re very strong in offense. This gives you a pretty substantial advantage.

Britain

Britain Rise of Civilizations

The Britains are an archer civilization. Their archers have 5% bonus attack. Furthermore, their wood gathering is increased by 10%. They also have a 20% increased ally garrison capacity.

The starting commander for the Britain Empire is Boudica and their special unit is the Longbowman. If your playstyle is geared towards making archer heavy armies then Britain is a good choice. However, it has to be said that Britain is a little underwhelming compared to the other civilizations in the game. It’s considered one of the weaker civilizations in the game due to the fact that their commander is not that strong.

France

The fourth civilization that you can choose from is France. The starting commander for France is Joan of Arc and their unique unit is the Throwing Axeman. France is mainly focused on resource collection. France is considered by many to not be a top tier nation in the game. It excels at resource gathering but is lackluster in most other aspects.

Their troop health is increased by 2%. They also have 10% increased stone gathering speed and their hospital heals units 10% faster.

Spain

Spain is another cavalry civilization, similar to Germany. The Spanish have 5% increased cavalry defense and their gold gathering speed is increased by 10%. They also have 10% increased troop load.

The Spanish starting commander is Pelagius and their unique unit is the conquistador. The conquistador is a strong cavalry unit which makes Spain a pretty strong pick. Furthermore, since gold is not all that easy to come by the 10% increased gold gathering speed is quite useful.

China

China is the first non-European civilization that the player can choose from. Their starting commander is Sun Tzu and their unique unit is the Chu-Ko-Nu. The Chu-ko-nu is an archer unit.

The Chinese unique ability increased troop defense by 2% and resource production by 10%. Their building speed is also increased by 2%. These bonuses are quite nice and China is a strong pick.

Japan

Japan is a pretty strong civilization. Their unique commander Kusunoki Masahige is one of the stronger commanders in the game and their special unit the Samurai is also quite powerful.

The unique bonus Bushido increases troop attack by 2% and scout march speed by 30%. You will also have a 5% increased troop training capacity. Overall Japan is a pretty solid pick.

Korea

Korea is the last option that you can choose from. As a civilization Korea is quite underwhelming. The reason why is because, similarly to Britain, one of their unique bonuses is related to their hospitals and is not very impactful.

Their unique commander is Eulji Mundeok and their unique unit is the Hwarang. Their unique unit is not all that strong but their commander is not too bad.

The unique civilization bonus increases archer defense by 5% and hospital capacity by 10%. You will also research 2% faster.

Rise of Kingdoms Commanders

In Rise of Kingdoms the commanders are the leader of the army that command your troop in battle. Each commander has their own unique buffs for the troops that accompany them.

You can access the commander’s menu by tapping on the button in the bottom left. From there you can navigate to the commander’s menu and see which commanders you have available to you. You can then check out their stats and skills.

Recruiting new commanders

You start the game out with a starting commander which is different for each civilization. We’ve already covered all the starting commanders for each civilization. But you can also unlock more commanders. Each of them have different talents and some are more suitable for certain situations than others. To see which commanders are available you can take a look at the overview here.

In order to unlock more commanders you have to open chests. You do this by going to the tavern and opening either a silver or a gold chest. You can open a few of these for free, but afterwards you’ll have to pay for them using gems.

Conclusion

To sum it up, if you’re new to the game we suggest to you to take RomeĀ but the other civilizations all have their own strengths and weaknesses. With good play, each of them can be powerful. Despite that though, some civilizations such as Japan are clearly more powerful than others such as Korea. It mostly depends on what kind of play style you’re going for what civilization is best suited for you.

We hope this overview was useful in helping you make your choice for which civilization you’d like to play as! If you have any questions, feel free to leave a comment.

Leave a Comment